

Provides a list of hat models that can be toggled. Some models, like the HeadBrosnan ones, tend to crash the game. When enabled, all AI will use this model on the next level load. Provides a list of character models that can be toggled. Draw String Borders: Toggles the grey outline on the ammo display font.Draw Stans: Toggles drawing transparent polygons, visible through level geometry, indicating all the surfaces the player and characters can stand on.Draw Sky: Toggles drawing the 2D skyboxes used by the HD graphics display mode.Draw Safe Area: Toggles drawing a white border on the screen, indicating the "safe area" that won't be cropped out by some TVs.Draw Props: Toggles drawing props and breakable glass.Draw Prop Hits: Draws props, breakable glass and dropped guns as wireframes, and draws large, buggy green wireframe boxes around the place.Draw Portals: Toggles the display of boundaries between rooms as flat, transparent purple surfaces.Draw Man Pos: Toggles the N64 version's "testing man pos" debug option.Draw Guns: Toggles drawing weapon pickups.Draw Chars: Toggles drawing characters entirely.Draw Char Seperate Heads: Toggles drawing character's heads.Draw Char Hits: Toggles drawing characters as incomplete, buggy looking wireframes.Draw Decals: Toggles drawing all map decal effects.Draw Background Hits: Toggles drawing the level geometry as a wireframe.Draw Background Transparent Non-Decals: Toggles drawing transparent level geometry, like water.Draw Background Transparent Decals: Toggles drawing certain effects.Draw Background Opaque Decals: Toggles drawing certain effects, like ladder shadows.Draw Background Opaque Non-Decals: Toggles drawing most solid level geometry.Draw Background: Toggles drawing all level geometry.Needs checking in system link.ĭraws a print out of the game's memory usage on the screen. Tends to be very buggy and unstable (for example, switching back doesn't restore your first person arms, resulting in a crash when trying to pause).ĭoes nothing in single player. Move View: Toggles the N64 version's "move view" debug option, except you can now change your camera height with X and Y.Only the first 4 characters can be selected as well. Multiplayer is also locked to Normal scenario, 10 Minutes, Automatics weapons, no health changes (handicaps), and additional match options are all off except for unequal character heights which is forced on.
#Xenia emulator crashing in menu fix trial
#Xenia emulator crashing in menu fix Patch
A patch file for the Xenia emulator to use can be found here - just set the Debug Menu patch's "is_enabled" property to "true" using a text editor. nfo file included with the prototype's release, a debug menu can be enabled by setting 0x82189F2B to 00.
